Destiny 2 Is Ending — Bungie Faces Layoffs as Era Closes
Bungie officially ends Destiny 2 live development after 9 years, announcing its final update for June 9 and a third wave of layoffs as Sony writes down $766M.

After nearly a decade of updates, raids, expansions, and seasonal content, Bungie has officially announced the end of Destiny 2 live service development. The final content update, titled Monument of Triumph, will drop on June 9, 2026 — and after that, the lights go dark on new content forever.
The game itself will stay online and playable as a static experience, so your Guardian isn't going anywhere. But the endless conveyor belt of seasons, story chapters, and exotic hunts? That's done.
What's in the Final Update
Monument of Triumph will be a free download for all players. Bungie hasn't spelled out everything included, but they've framed it as a send-off for the community — a capstone to the story that's been building since 2017. Expect callbacks, nostalgia, and probably a few last exotic drops for the dedicated.
After June 9, Destiny 2 enters what Bungie is calling a "preserved state." Existing content stays, matchmaking continues, and the servers stay up. They're just done adding to it.
The Layoffs Are the Bigger Story
As painful as the content end is for fans, the real headline is what's happening inside the studio. Bungie is planning a third wave of layoffs, and the scale matters because there's no clear next project to absorb those developers.
Sony — which acquired Bungie in 2022 for $3.6 billion — has already written down a staggering $766 million in Bungie assets. That's $201 million from a previous write-down, plus another $565 million recorded in Q4 2025 alone. That's not an accounting footnote; that's a corporation publicly admitting the acquisition didn't deliver what was expected.
Destiny 3 is not in active production. No project has been greenlit to replace the studio's flagship franchise. That's the part that should worry anyone who cares about Bungie surviving as a creative entity.
Nine Years of Highs and Lows
Destiny 2 launched in September 2017 and went free-to-play in 2019, which kicked off its golden era. Forsaken, Shadowkeep, The Witch Queen, Lightfall — the game went through phases of brilliance and genuine frustration. The community stuck around through the rough patches because when Bungie got it right, there was nothing quite like it.
- The Vault of Glass return remains one of gaming's best nostalgic moments
- The Witch Queen campaign was widely praised as some of the best FPS storytelling in years
- Final Shape brought back many lapsed players for what turned out to be a true narrative conclusion
In hindsight, The Final Shape in 2024 was really the ending. Everything since has felt like an epilogue. Monument of Triumph is just making that official.
What Comes Next for Bungie?
That's the honest question no one has an answer to. Bungie has hinted at new IPs and non-Destiny projects over the years, but nothing concrete has materialized publicly. With layoffs coming and no greenlit project, the studio faces its most uncertain stretch since before Destiny 1 shipped.
Sony will likely keep the studio running in some form — they paid too much to simply shut it down. But the Bungie that made Destiny, that built one of the most devoted player communities in gaming history, is going through a transformation that nobody quite knows the outcome of yet.
For Guardians who've been there since year one: log in before June 9. Say goodbye the right way.
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