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Diablo 4: Lord of Hatred Adds Two New Classes and a Whole New Region

Blizzard's April 28 expansion brings the Paladin and Warlock to Diablo 4, plus the Mediterranean-inspired Skovos region and a major endgame overhaul.

·4 min read
Diablo 4: Lord of Hatred Adds Two New Classes and a Whole New Region

Diablo 4 is about to get a whole lot bigger. Lord of Hatred drops April 28, and Blizzard has packed it with enough new content to make even lapsed players want to dust off their builds and dive back into Sanctuary. Two brand new classes, a fresh region, and a complete rework of the endgame system — this is the expansion Diablo 4 fans have been waiting for.

Meet the Paladin and the Warlock

The headline additions are the two new playable classes: the Paladin and the Warlock. The Paladin is exactly what longtime fans are hoping for — a divine warrior equipped with sword, shield, and holy light abilities. If you played Diablo 2 back in the day and still have a soft spot for Blessed Hammer builds, this class is going to feel like coming home.

The Warlock is the darker flip side of that coin. Details on its full kit are still filtering out, but it fits the expansion's theme of Mephisto's corrupting influence spreading across the land — expect dark pacts, soul-draining abilities, and the kind of kit that makes you feel like you're walking a very fine moral line.

There's also a nice perk for people who pre-purchase: the Paladin unlocks immediately in the base game, so you can start leveling the class before the expansion even launches.

Skovos: A Brand New Region

The new playable area is Skovos — a Mediterranean-inspired region that serves as home to ancient civilizations and some very significant Diablo lore. This is the sacred isle that Mephisto, the Lord of Hatred, has set his sights on.

The environment is a major visual departure from the gothic darkness of the base game and Vessel of Hatred's jungle setting. Expect sun-bleached ruins, coastal cliffs, and architecture that looks like it was built by a civilization that has been fighting something terrible for a very long time.

The Story: Mephisto Returns

Lord of Hatred continues the "Age of Hatred" storyline that Vessel of Hatred set up. Mephisto's power is spreading outward from wherever he was last contained, and Skovos — home to both Lilith and Inarius in the franchise's mythology — is now in his crosshairs.

Blizzard has been tight-lipped on specifics, but if you know your Diablo lore, the implications of Mephisto reaching Skovos are massive. This is not a side story.

War Plans — the Endgame Gets Smarter

The biggest systemic change is the new War Plans system. Instead of the usual endgame loop of just running content repeatedly, War Plans let you build a structured path of five activities. You choose the order, and you can apply modifiers that change how each activity plays out.

It's a meaningful shift from the more passive endgame Diablo 4 shipped with. War Plans give you agency over how your grind feels, and the modifier system means there's real build-crafting involved in deciding how you approach content — not just what build you play, but how you design your endgame experience.

On top of that, every class in the game is getting a skill tree rework with new variants added. So even if you're not buying the expansion, your existing characters are going to play differently when the patch drops.

What You Need to Play

  • Lord of Hatred requires the base Diablo IV game
  • Available on PS4, PS5, Xbox One, Xbox Series X/S, and Windows
  • Launches April 28, 2026
  • Pre-purchasing unlocks the Paladin in the base game immediately

April 28 can't come fast enough. If Blizzard sticks the landing on the War Plans system and the new classes deliver, Lord of Hatred could be the expansion that brings a lot of people back to Diablo 4 for good.